Seasoned Game Art Director and Lead Technical Artist with over 13 years of experience shaping successful mobile and browser based game titles. Expert in character animations, rigging, UI/UX, VFX, and optimized asset pipelines.
A collection of my work showcasing technical art, character design, environment art, and UI/UX for various gaming platforms.
Over 13 years of experience in the game art industry, working with leading studios and innovative projects.
A comprehensive set of technical skills and creative tools that I've mastered throughout my career in game art development.
With over 13 years in the industry, I've shaped the visual direction for dozens of successful game titles.
I'm a seasoned Game Art Director and Lead Technical Artist with extensive experience shaping successful mobile and browser-based game titles. My expertise spans character animations, rigging, UI/UX, VFX, and optimized asset pipelines, with proficiency in Unity and version control tools.
Throughout my career, I've led international design teams, developed complex avatar systems, and created assets that have directly contributed to game revenue growth. I specialize in bridging the gap between artistic vision and technical implementation.
My approach combines creative design thinking with technical problem-solving to deliver high-quality visual experiences for players across various gaming platforms.
Interested in working together? Let's discuss your project requirements.